Tuesday, January 7, 2014

A Cave along the Coast - a Cryengine3SDK game environment project

  This is a personal project of mine ( still work in progress though) that I started working on 3-4 months ago ( around the time we finished working on ACIV:Black Flag) I used mainly Zbrush ,3ds Max and Photoshop to create all the props and textures in the level.I uploaded some ingame footage on Youtube and Vimeo :















Mythological creatures (work in progress)



Assassin's Creed IV Black Flag

    Here are some screenshots from the environment I did for this project:





  Assassin's Creed Liberation HD

       Here are some screenshots from the environment that I did for the project :



 Early 3d works
  I did them back in 2010, while i was playing around with Eon Vue, Zbrush and the Mental ray glass material in 3ds max